Sousa, I. R. L. de, & Magalhães, H. P. de. (2011). Intersections between media culture, cyberculture and gameculture:: Ragnarök as a socio-communicational process and mediator of environmental awareness. Culturas Midiáticas, 1(1). Retrieved from https://periodicos.ufpb.br/index.php/cm/article/view/11631