Social games and advertising:

reflecting on the four levels of digital consumer engagement

Authors

  • Olga Santos Siqueira PPGC/UFPB
  • Karla Patriota Bronsztein

Keywords:

Advertisement, Digital Engagement, Social Games, Digital Social Network, Entertainment

Abstract

This paper aims at reflecting about playful publicity in Social Games, which is a form of interaction related to digital social networks, working as a generator of an ideal and profitable space to the interaction practices associated to the four levels of digital engagement with brands. The participation, marked by the contact; the interaction, connected to the action; the intimacy, associated to the feeling; and the influence, related to the recommendation are to be analyzed which are intrinsic characteristics to this kind of entertainment.

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Published

2015-06-26

How to Cite

SIQUEIRA, Olga Santos; BRONSZTEIN, Karla Patriota. Social games and advertising:: reflecting on the four levels of digital consumer engagement. Culturas Midiáticas, [S. l.], v. 8, n. 1, 2015. Disponível em: https://periodicos.ufpb.br/index.php/cm/article/view/24711. Acesso em: 4 jun. 2026.

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Articles

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